batsymbol: πš‹πšŠπšπšœπš’πš–πš‹πš˜πš• (pic#16504825)
πšƒπ™·π™΄ π™±π™°πšƒπ™Όπ™°π™½ ([personal profile] batsymbol) wrote 2023-06-30 11:14 pm (UTC)

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01. DARKNESS MANIPULATION (non-canon)
The power to manipulate darkness. Seeing how Batman is The Night and all, it only seems appropriate he end up with this power to start. Given that Batman likes to use fear and intimidation with those he's after, being able to manipulate the size and shape of darkness/shadows comes with the package as does being able to travel through darkness/shadows, being "invisible" or undetectable to the eye when in darkness/shadows, and even listening through shadows. As someone who's never wielded any sort of power before, mastering this and everything that comes with darkness manipulation is obviously something that will take time and practice. Some of the more stronger or advanced abilities like creating shields or darkness itself is also something that will take time to develop, master, and control without it taking a toll on him. Nothing sentient about this ability and moving/hiding in the shadows doesn't make him suddenly soundproof.

02. BATMOBILE SHADOW STEALTH (non-canon)
This is basically to keep his Batmobile hidden in the dark/shadows from nosy batkids the public eye. The Batmobile is "invisible" and undetectable to the eye within the dark/shadows with the caveat of it still being able to be heard and take damage. We love that vroom vroom sound it makes. Also can repair the damage done to itself (unless Bruce wants to fix it himself) over a period of time provided its (stationary) within darkness/shadows.

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